Post X-BT04 Decklists – Shadow Dragon, Knights, Laevateinn, Athora, CHAOS, and Thunder Empire

Hey everyone, thenightsshadow here.  It’s been a while since I did a Buddyfight article, so I figure I might as well make up for lost time.  With some content providers stopping in the past year, I’m gonna try to step up when I can.  So, here are my current Post-X-BT04 decklists with the archetypes featured in the booster, and provide a general idea about where the deck is going and what it wants to accomplish.

Continue reading Post X-BT04 Decklists – Shadow Dragon, Knights, Laevateinn, Athora, CHAOS, and Thunder Empire

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Shark Tips – Installment 6 (Immaturity Knows No Sin)

This article is rated Experience Level 7.  This article is perfect for budding tournament players that wish to understand more about doing well in tournaments and increasing their win rate.

Welcome to Shark Tips, an irregular installment that aims to help readers improve their play, no matter what card game they play.  In this segment, I discuss a tip I’ve learned or am in the process of learning, and expand on its ramifications and/or applications.

Continue reading Shark Tips – Installment 6 (Immaturity Knows No Sin)

Yuuhi Guest Post #1 – Tournament Mindset of Practice

Hi, I’m Yuuhi and I’m a (hopefully more-frequent-soon) guest writer here at Climax Phase. I am relatively new to Weiss Schwarz, only having played a  few months, but hopefully my experience in competitively participating in other games such as Yugioh and Magic the Gathering will provide some insights for you readers out there.

I’ll be writing a series of articles regarding the mindset of a tournament player here. Over the next few articles, I hope to paint a picture of how a player can be an effective tournament player, keeping good habits while (hopefully) minimizing the effect of bad ones.

The first aspect we will be touching on is the idea of practice. Of course, anyone who enjoys playing Weiss Schwarz is going to get in a bunch of games, because you simply like playing the game. However, while playing the game is practice in and of itself, it is not necessarily about the quantity of games that you play, but rather their quality. Many people describe Weiss Schwarz as a game where you simply “turn your cards sideways”, but I would like to challenge that notion. The game itself can boil down into a state where there simply are no other options, but the game had to progress to such a state. There is almost always something that could have been different about that game to lead to a different outcome. This is not to say that the alternate line of play would have been correct, but it is more a statement of theory that multiple lines of play exist; and that perhaps a different choice may have been correct.

The immediate effect of talking about this hypothetical game is that practice immediately makes a striking point.

“The idea that practice actually accomplishes something.”

Again, Weiss Schwarz is a game that takes a fair amount of skill to play; and there is established theory and fundamentals to playing the game. A player that has played the game a lot and is skilled at the game’s fundamentals is generally going to do better than someone who has randomly picked up a deck, even if that deck is presumably better. (Notwithstanding tier 0 formats like in YGO/BDFight). This is one of the most important boons of practice.

Being strong at a game’s fundamentals is proven to take you far, especially in a tournament setting with a large amount of players. Generally, in the first few rounds you will play against someone who does not have the strongest fundamentals, and having stronger fundamentals (knowing how to compress, when to cx combo for maximum effect, etc) will swing the game in your favour. Luck still plays a large part in any card game, but Weiss Schwarz is quite unique in that over the course of a game (which is fairly long compared to other games), you will be able to significantly influence that luck through fundamental card game skills.

Another point to make about practice is that you will generally learn the most from playing against players who are better than you. There is no other way besides just putting yourself out there and experiencing ‘why’ they are better. Everybody has differing opinions and experiences, but between having fundamental skills and developing your senses and experiences by playing absorbing knowledge from better players, you will definitely improve as a player.

As this is my first article here, I would like to keep it fairly short, but do know that this is a huge topic and I could honestly write a whole book on the subject.

Please let me know what you thought of this article, and I would greatly appreciate any tips for writing / theory that you, dear reader, can give.

Yuuhi – signing off.

 

Shark Tips – Installment 5 (The Stage in His Hands)

This article is rated Experience Level 7.  This article is perfect for budding tournament players that wish to understand more about doing well in tournaments and increasing their win rate.

Welcome to Shark Tips, an irregular installment that aims to help readers improve their play, no matter what card game they play.  In this segment, I discuss a tip I’ve learned or am in the process of learning, and expand on its ramifications and/or applications.

Continue reading Shark Tips – Installment 5 (The Stage in His Hands)

Weiss Schwarz: Is New Set “Privilege” Real?

Hello everyone, it’s Hanbe again. Hopefully my previous post provided some insight as to how ViVid Strike! works.  With 2018 coming, Weiss Schwarz will be celebrating its tenth year anniversary soon.

As with all trading card games, “power creep” is bound to become a factor eventually, and Weiss Schwarz is no exception to this.  However, are new sets truly as “privileged” as majority of the players believe?  Is it truly impossible to win with older sets without being crazy lucky? I decided to spend this 2017 WGP Regional to test this by bringing Magical Girl Lyrical Nanoha 魔法少女リリカルなのは to 2 regional events to test this.    The TLDR is that based on my results, new set “privilege” exists because of the ease of access to search, salvage, and discard outlets for hand-fixing. Continue reading Weiss Schwarz: Is New Set “Privilege” Real?

Hanbe Shares Initial Thoughts on ViVid Strike!

It’s been a few months since my last post on Climax Phase, but it’s Hanbe once again. In my most recent post, the neo-standard series  fate/kaleid liner Prisma☆Illya (fate/kaleid liner プリズマ☆イリヤ )  was the focus.  This time, it’ll be ViVid Strike!  The booster for ViVid Strike was released a months ago, and this post will primarily be my initial thoughts.  Currently, the 8 gold bar build appears to be the most notable ViVid Strike! build both locally in Vancouver and abroad (based on what I’ve seen on Twitter).  There are several variations of the build; however in general, the deck has a strong level 0, a very straightforward level 1, a level 2 focused around early playing level 3 characters, and a very potent level 3 should the early plays survive.  In my opinion, the 8 gold bar build for ViVid Strike! is strong but remains shy of “top tier” status because of its over reliance on a handful of key cards.  As a result of this over reliance, the 8 gold bar build has some very difficult matchups that are highly relevant in the current meta; however, it remains a threat in the tournament scene. Continue reading Hanbe Shares Initial Thoughts on ViVid Strike!

Set Review – Dragoborne – Rally to War (Part 6 – TD Exclusives and Promos)

This article is rated Experience Levels 3-6.  This article series is intended to cover a wide range of topics about this game, and will help players of all kinds when it comes to knowing their deck or the deck of an opponent.

Welcome to Part 6 of Climax Phase’s review of Dragoborne’s First Set – Rally to War. This part is going to cover the Trial Deck exclusive cards as well as exclusive Promos. The goal of this is this Set Review is to produce conversation, as I’m sure there will be one or more of these cards that have players holding differing opinions of them. If you want to read from the beginning, just follow after the jump and start reading, but for those that want to look at specific cards, just use the Find function on your browser and type in the card’s name in Square Brackets (example: [Replenish the Ranks]).

One final thing. To help you read each individual card’s review, here is the layout of what it’ll look like.

Card #XXX: [Card Name Goes Here]

[Picture of Card from Official Website goes Here]

Ideal Decks: Which kind of decks is this best in?
Usability: A rating signifying how useful the card is in its ideal deck(s).
* = In General, Avoid this Card
** = Niche Use/General Sideboard Card
*** = Role-Filler Card
**** = Good Card
***** = Staple Card
Price Level: A rating signifying how expensive the card is.
* = $0.01 – $1.00
** = $1.01 – $5.00
*** = $5.01 – $10.00
**** = $10.01 – $20.00
***** = 20.01 and up
Comments: A quick in-depth overview on this particular card, and where its points are.

Full Disclaimer:
This Set Review is in the context of the meta of BT01, TD01, TD02, TD03, and their respective promos released in this time frame. The information may not be accurate when future sets release.

Continue reading Set Review – Dragoborne – Rally to War (Part 6 – TD Exclusives and Promos)